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SolForge 
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Ain't afraid of no ghost!
Ain't afraid of no ghost!
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Joined: Mon Jan 26, 2004 5:00 pm
Posts: 4664
Location: Silver Grove, KY
Post Re: SolForge
Just built this deck. It's cheeky fun and seems to be semi consistent. Would love to have more from the new set, but this is rough idea of where I want to go with it.

Byzerak Spitemage x2
Everflame Phoenix x3
Flame Lance x3
Fleshfiend x3
Grimgaunt Devourer x2
Grimgaunt Predator x2
Group Meal x3
Lyria, Musa of Varna x3
Shallow Grave x2
Tarsus Deathweaver x3
Varna's Pact x1
Zimus the Undying x3

I really want more Varna's Pact for the deck, and the Nekrium Level 4. Probably gonna move Lyria down to a single copy, just isn't as good in the early game.

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Wed Apr 02, 2014 11:01 am
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Baron-Administrator Darth Crimson
Baron-Administrator Darth Crimson
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Joined: Sat Mar 30, 2002 5:00 pm
Posts: 25284
Location: San Diego, CA
Post Re: SolForge
Yeah definitely switch in every Pact you get for a Lyria, it's just better. Group Meal should probably only be a 2-of rather than a 3-of. I would either add more multi-lane/grow cards for Tarsus or take him out.

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Wed Apr 02, 2014 9:47 pm
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Ain't afraid of no ghost!
Ain't afraid of no ghost!
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Joined: Mon Jan 26, 2004 5:00 pm
Posts: 4664
Location: Silver Grove, KY
Post Re: SolForge
Lyria already got cut down to one. She killed me early on in the game a lot of times. Was thinking of switching from red to green, but gonna keep testing it a bit and see where it ends up. Green gives Tarsus more oomph, but the idea is to keep my lanes full all the time and he only does well when I've pretty much already won a game.

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Nihil wrote:
I love when some [Censor: exit] says "the government is an archaic, failing bureaucracy that can't accomplish anything!"

I get to remind them that a governmental bureaucracy put a man on the moon.

The [Censor: Quack!] moon.


Thu Apr 03, 2014 9:10 am
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DaemonLord Traitor
DaemonLord Traitor
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Joined: Wed Nov 05, 2003 5:00 pm
Posts: 6986
Location: Erlanger, KY
Post Re: SolForge
I have no idea what I want to play. Don't really have enough heroics from the new set and legendaries from the old set to do anything really competitive. Just been throwing together junk decks to do stupid stuff with.

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NirvanaTool wrote:
not starting during the given time frame up is like the "missionary position" of [Censor: Quack!] in Warlord - standard, no big deal.


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Fri Apr 04, 2014 4:04 am
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Elite Dark Horseman
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Joined: Sun Apr 07, 2002 5:00 pm
Posts: 8410
Post Re: SolForge
The luck in this game is ridiculous, getting very frustrated with losing in PL3 because of all level 1 hands. Mind you, I mainly play draft, but I hate games of luck, because it seems like I am cursed with terrible luck at times.
If matches were best out of 3, it would help a lot. I hate going 3-1 with a deck that should go 4-0 because of terrible luck, happens almost every time.

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Tue Apr 15, 2014 8:18 am
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Ain't afraid of no ghost!
Ain't afraid of no ghost!
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Joined: Mon Jan 26, 2004 5:00 pm
Posts: 4664
Location: Silver Grove, KY
Post Re: SolForge
Level screw frustrates me to no end. If I get hit with it in one game, I usually get hit with it for several games before it evens out. Usually stop playing for a few days so I don't rage quit altogether.

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Nihil wrote:
I love when some [Censor: exit] says "the government is an archaic, failing bureaucracy that can't accomplish anything!"

I get to remind them that a governmental bureaucracy put a man on the moon.

The [Censor: Quack!] moon.


Tue Apr 15, 2014 12:05 pm
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Inner Circle
Inner Circle
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Joined: Sun Mar 31, 2002 5:00 pm
Posts: 2615
Location: Baltimore, MD
Post Re: SolForge
The only times having lower level cards late game has been good for me is if I have a someone who works of the low level cards being played. It is one of the flaws of the game. I wish there was a way you remove the card once leveled.


Tue Apr 15, 2014 9:32 pm
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THUNDERMAKER!!!
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Joined: Tue Jun 22, 2004 5:00 pm
Posts: 7910
Location: New Jersey
Post Re: SolForge
Wanderer wrote:
The only times having lower level cards late game has been good for me is if I have a someone who works of the low level cards being played. It is one of the flaws of the game. I wish there was a way you remove the card once leveled.


You're seeing a different copy. Once it's leveled, you don't see the lower level card anymore.

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Fri May 16, 2014 12:43 am
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n00b
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Joined: Mon Nov 26, 2012 3:42 pm
Posts: 8
Post Re: SolForge
guys, i got bored with the game...have playsets of all the non legendaries, and a lot of legendaries (like 95 of them, with no more than 3 copies of each).

anyone has MTGO stuff, warlord paper stuff or anything else for trade?


Wed Jun 04, 2014 1:26 am
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