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Build Types & Terminolgy
http://temple-of-lore.com/community/viewtopic.php?f=9&t=40571
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Author:  Revival [ Mon Jul 10, 2017 7:18 pm ]
Post subject:  Build Types & Terminolgy

Any posts that describe the meaning of certain deck builds. Surprisingly unable to find a post that describes any of the following; Highlander, 6-man etc etc.

I know a majority of people know what these are but I can only guess to some. Appreciate any help.

Author:  Woodrow [ Tue Jul 11, 2017 10:01 am ]
Post subject:  Re: Build Types & Terminolgy

To answer the two you listed, Highlander is where you use only a single copy of each card in your deck. So if you're building the typical 50-card deck, you would have 50 different cards. 6-man is when you build your deck without any characters other than your starting army and Warlord.

If you come up with more that you're curious about, feel free to ask. Off the top of my head:

Aggro - Aggressive deck.
Blitz - Aggressive deck.
Cavalry - Lots of level 3-5 characters and Steeds.
Dragon Drop/Dragon Rancher - Playing dragon cards, often Dragon Lords who can bring Supremus into play.
Golden Gun - Killing the enemy Warlord from 3 or more ranks away, often ignoring rank restrictions with cards like Fell Blow.
Uber - Equipping lots of items, typically high level items on your Warlord.
Weenie Rush/Blitz - Aggressive strategy based around playing lots of level 1-2 characters.
X-Man - X = the number of characters in the deck, typically 6 or 9 (7-9 usually being The Temple of Lore).

Stuff like Highlander and other formats are stickied somewhere posted by ChaosSnake as alternate formats. Turncoat, Class is in Session, etc. can all be found there.

Author:  Revival [ Tue Jul 11, 2017 11:44 pm ]
Post subject:  Re: Build Types & Terminolgy

Thanks Woodrow, this is exactly what I was after. One question though-- what is the defining difference between Aggro & Blitz?

Author:  Woodrow [ Wed Jul 12, 2017 5:12 pm ]
Post subject:  Re: Build Types & Terminolgy

Nothing. Aggro is a term that AFAIK came out of Magic: the Gathering and blitz is just Warlord's version of it, probably because there's a lot of NFL fans who played the game. You'll see spell blitz, weenie blitz, front-line warlord blitz. It all just means trying to kill your opponent as quickly as possible rather than setting up for something else and the word before it describes how. Spells, small characters, or your warlord getting up front and personal cracking the opposing ranks.

Aggro, Midrange, Combo, and Control kind of transcend game titles now and are present in most card games.

Edit: I see why you asked about Aggro and Blitz now. I think I listed both of them because they both get used sometimes.

Author:  slugman [ Sat Sep 30, 2017 7:16 am ]
Post subject:  Re: Build Types & Terminolgy

Way to be confusing Woodrow :lol:

Author:  Oremm [ Wed Dec 27, 2017 1:16 pm ]
Post subject:  Re: Build Types & Terminolgy

I've always heard it as a rock-paper-scissors thing, where:

Uber = Rock. Slow and steady, impossible to stop once it gets rolling.

Blitz = Paper. Fragile, but it beats Uber before it can get to momentum.

Control = Scissors. Slices right through Blitz, but gets rolled by Uber.

Exceptions to every rule and all that.

But every build can be classed as one of the three.

Author:  Woodrow [ Wed Dec 27, 2017 5:09 pm ]
Post subject:  Re: Build Types & Terminolgy

I don't think macro archetypes in Warlord are as neat as they are in other CCG's. Historically Warlord has had almost as many decks that are outside of the categories you named as it's had inside them. Dragon rancher, golden gun, stealth-and-stab, even cavalry doesn't fit and there are many more. Control was typically lacking altogether from Warlord. Uber wasn't a part of the meta for many points throughout Warlord and was missing from 4E tournament finishes altogether.

Where as in Magic or similar you can pretty neatly funnel decks into the aggro/midrange, control/midrange, and combo trinity, I don't think it's even close to possible with this game.

Author:  ILLUVATAR85 [ Thu Jan 18, 2018 12:19 pm ]
Post subject:  Re: Build Types & Terminolgy

Oremm wrote:
I've always heard it as a rock-paper-scissors thing, where:

Uber = Rock. Slow and steady, impossible to stop once it gets rolling.

Blitz = Paper. Fragile, but it beats Uber before it can get to momentum.

Control = Scissors. Slices right through Blitz, but gets rolled by Uber.

Exceptions to every rule and all that.

But every build can be classed as one of the three.


Excuse me, but can you give me some examples of control decks, besides Raziel?

I am not familiar with the term.

Author:  Oremm [ Tue Sep 25, 2018 11:53 am ]
Post subject:  Re: Build Types & Terminolgy

ILLUVATAR85 wrote:
Excuse me, but can you give me some examples of control decks, besides Raziel?

I am not familiar with the term.


Control is a term for decks that dictate the tempo/direction of the game. Lots of Cleric builds fall into this category, since their healing and/or stunning abilities are essentially deciding which actions "matter." Basically any kind of "permission" (aka "Mother May I?") deck is Control.

Etra Bloodvine is control - between constant pushback/stun of the opposing army, healing, and the agro of her own undead, you are playing Etra's game the moment she sits down across from you.

Adonis the Cozener is control - between the ever-present perception checks, Face of Mirrors, and general Deverenian redirection/cancellation, you will have a very hard time landing a strike where it counts, which is usually against beatsticks like Lady Drac.

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