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Warlord RPG erratta 
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Command Staff
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Post Re: Warlord RPG erratta
Any chance of this coming out this year?

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Wed Aug 08, 2007 6:50 am
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Post Re: Warlord RPG erratta
I know this is a defunct system now, but there are some of us still playing it, and it takes a wizked amount of house ruling to make it work sometimes. Is this still being worked on?

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Wed Aug 08, 2007 4:35 pm
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n00b
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Post Re: Warlord RPG erratta
As far as I know there hasn't been much in the way of fix's lately. However if you want your welcome to make a list of house rules and post them. Also feel free to let me know what you would like to see for the game and I will try to get it done as time let's me.

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Thu Aug 09, 2007 3:17 am
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Post Re: Warlord RPG erratta
My copy of the Master Codex (its cover almost falling off now, poor thing) is littered with dozens of annotations and corrections. I'll see if I can't draw up a sensible list of what changes I made soon.

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Laurence J Sinclair


Thu Aug 09, 2007 3:51 am
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Post Re: Warlord RPG erratta
One thing I would like is confirmation of wether or not the fifth level (or perhaps 3rd level but I doubt it) is meant to allow you to assume the forms of other humanoids, like when what's his name Yscar shapeshifts into Kedric to kill what's his name Medusan Lord. RAW I don't think it's legal, and it's not like the class needs any more abilities, but it would seem to be RAI. . .

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Religion and churches are horrible things thought up by humans to judge and persecute those whom are not of their religion. They allow for fanatics to ruin a perfectly good faith by taking out extreme actions in the name of their god.


Fri Aug 10, 2007 4:50 am
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Post Re: Warlord RPG erratta
The Yscar lycanthrope ability at fifth level, 'Form of Man', clearly defines the thing it allows the possessor to change into: "himself as he once was". Nowhere does it mention that the ability allows the form of other humanoids to be assumed.

Varson is badass enough to pull off his own tricks.

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Laurence J Sinclair


Fri Aug 10, 2007 3:46 pm
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Post Re: Warlord RPG erratta
I don't know if anyone has mentioned it but in Monsters and Lairs I found that the Cobalt Gargoyle is missing it's combat info. All it has listed is the stat block.

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Fri Mar 14, 2008 3:46 pm
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